Today the Crimson Lyre leaves Early Access.
The Crimson Lyre began as an experiment in atmosphere, exploration, and player freedom. I wanted players to approach situations their own way: stealth, combat, curiosity, or improvisation. I’m proud of what the game became over that time.
Version 1.0 represents the most complete vision of The Crimson Lyre so far. That said, this is not necessarily the end. I still care deeply about the world and may continue supporting or expanding the game as time allows and interest grows.
At the same time, development has also begun on the next project! I’m excited to share more about that soon.
To everyone who played the game, left feedback, reported bugs, posted about it, or simply gave the project a chance...
Thank you again for being part of this journey.
Fleece Cardigan
