Highlights
- Many sound effects for towers have been added to the game! You can find more details below.
New Sound Effects
Previous to this patch, all towers made the same sound when shooting (the Bomber and the Purifier also had an explosion sound when the projectile hit). Now, 12 new sound effects have been added for the 38 towers that shoot! Here's the full list of changes:
Towers that maintain the default shoot sound
- Archer
- Purifier
- Ballista
- Vortex
- Gatling Gun
New sound #1 (code name: angelic)
- Angelic Catalyst
New sound #2 (code name: heavy)
- BF Rifle
- Crystal Impaler
- Life Absorber
- Reaper
New sound #3 (code name: electric)
- Rail Gun
- Beam Cannon
- Tesla Coil
New sound #4 (code name: mortar explosion)
- Black Hole Generator
New sound #5 (code name: shotgun)
- Shotgun
- Bomber
New sound #6 (code name: card)
- Card Dealer
New sound #7 (code name: laser)
- Creative Painter
- Holy Sword
- Laser Rifle
- Magic Launcher
- Warfare Displacer
New sound #8 (code name: fire)
- Cremator
- Dragon's Breath
New sound #9 (code name: deep laser)
- Double Trouble
- Giant's Bane
- Resilient Blaster
- Virtuoso
New sound #10 (code name: explosion)
- Earthquake (didn't have a shoot sound before this patch)
New sound #11 (code name: light laser)
- EMP Grenadier
- Guardian Angel
- Holy Executioner
- Impact Sprayer
- Spike Thrower
- Static Ionizer
- Tesla Stunner
New sound #12 (code name: trick)
- Trick Room (didn't have a shoot sound before this patch)
- Thief
Bug Fixes
- Bug Fix: The Golden Vanguard now has its "ring of fire" visible again when dashing. This was added a few patches ago, but it became hidden. This was only a visual bug, as the hitbox was being expanded correctly.
- Bug Fix: The Starting Trinket descriptions no longer remain visible if you hit Play while hovering them.
