Mechanical Lab – 1.0 Release Notes
The long-awaited Mechanical Lab 1.0 update is here! This release brings new content, gameplay improvements, and fixes to enhance your experience.
New Features
-Added a new A6 robot/dog companion, which can be spawned in the Robot Market location.
-Introduced two new expedition types: Horde and Climbing, featuring a new enemy type.
-Expanded customization with new parts (Acid Launcher & Acid Ammo, Character Decorator Part, Energy Battery, Shields)
-Added gamepad (Xbox controller) support.
-Implemented a short text intro to introduce players to the game world.
-Added a new separate camera mode for vehicles.
-Introduced the ability to teleport vehicles, even during expeditions.
-Added a new town background.
Improvements & Optimizations
-Enhanced background post-processing for better visuals.
-Improved game lighting.
-Updated tutorial vehicle thumbnails for clearer guidance.
-Increased crossbow bolt speed.
-Improved text objective visibility.
-Enhanced tutorial hints.
-Improved game radar visibility to make tracking objects easier.
-Added new radar icons for all in-game objects.
-Optimized memory usage for better performance.
-Refined robot attacking behavior.
-Updated all part thumbnails in the editor for better recognition.
-Improved A17 track physics for more realistic movement.
-Increased enemy shooting and vision range.
-Increased collectible spawn frequency.
-Balanced enemy robots' maximum health and weak points for better combat dynamics.
-Enhanced R24 texture quality.
-Reworked the third transport mission trolley.
Bug Fixes
-Fixed a bug where destroyed trunks remained functional.
-Fixed a bug with the control station screen staying active after vehicle destruction.
-Fixed an issue where mines did not trigger properly.
-Fixed a bug where vehicle long jumps register when teleporting.
-Fixed the Destroyer achievement not tracking correctly.
-Fixed an issue where certain parts could not be destroyed.
-Fixed A17's magnet arm quivering unexpectedly.
-Fixed missing localizations for various parts.
-Fixed a lighting issue causing incorrect color and intensity for lamp parts.
-Fixed a bug where transport cargo disappeared.
-Fixed bullet reflection angle calculation errors.
-Fixed an issue where some vehicles teleported to incorrect positions.
-Fixed a bug that caused fire effects to log warnings.
-Fixed a bug where A18 parts detached incorrectly upon damage.
A huge thank you to all players for your support and feedback.
Stay tuned for even more exciting future features and improvements.