Source: Steam Community (opens in a new tab)
Changes
- Removed shout ability since it didn't have much use and could be confusing.
- Minor AI tweaks.
- Widened flashlight beam.
- Difficulty balancing: overall, difficulty has increased slightly.
- Reduced total number of power faults for all difficulties to prevent games lasting too long.
- Added sounds to terminal.
- Changed highest intensity music track.
- Low air quality effects will now appear earlier.
- Lowered volume for gate and door sounds.
Fixes
- Fixed UI scaling issues.
- Fixed AI pathfinding issues.
- Fixed instances of music playing incorrectly.