Gameplay Changes
- Fruits are now more bouncy and move around more easily.
- Fruits receive 5x more mass when freshly dropped, It goes away the moment it impacts anything.
Classic Mode
The Combo Multiplier has been changed:
- Minimum decay rate changed to 4x from 1x
- Introduced a "buffer" time when you merge fruit, Pausing the combo timer. Buffer time lasts 2 seconds and is canceled if you drop fruit.
Time Attack
Time Attack extra time has been rebalanced, Instead of using the fruits "Value" (All of the merges together) to determine how much time to add it now uses the following:
Cherry, Strawberry & Apricot: No extra timeKiwi: +2 SecondPlum, Orange & Apple: +5 SecondsPear: +10 SecondsBanana: +30 SecondsWatermelon: +120 Seconds (Full reset)
This should incentivise going for bigger fruit over trying to spam apricot merges to extend your time.
Visual Changes
- Added a little welcome jingle 🎵
- Added a animation to the "Up Next" queue to indicate changes
- Changed the splash screen
- Classic multiplier is now displayed in the top left
- The outside looks less barren.
Statistics
Introduced a load of new stats
- Total Score (Per Gamemode)
- Watermelons Created
- Bananas Created
- Peaches Created
- Pears Created
- Apples Created
- Oranges Created
- Plums Created
- Kiwis Created
- Apricots Created
- Strawberries Created
- Strawberries Created
- Games Played: Classic
- Games Played: Time Attack
- Games Played: Auto Drop
- Points Earned: Classic
- Seconds Survived: Time Attack
- Fruit Dropped: Time Attack
Technical Changes
- Updated directory structureThis means that some paths like logfile locations have changed, Please get in touch via Discord if this affects you! (Technical Support)