Welcome back to Obu!
It has been a busy few months. The world has grown underground, the corruption has spread, and the Onu has work for you. Here is everything new in update 0.2.
Bunkers
- Underground dungeons, entered from near the villages, opening at the rank of Citizen.
- Locked rooms (Control, Armory, Storage) with keys to find, and loot that matches each room.
- Nano nests to destroy. Clear every nest to clear the bunker.
- New bunker art: walls, floors, doors, machinery, grow rooms, a lift to take you back up, and corruption spreading round the nests.
- Their own atmosphere: dark rooms that light up as you clear them, humming fans, and a new ambience.
The Nano Virus
- New enemies: crawlers, oozes, weavers and nano mutants, each with its own way of coming for you.
- A new boss, the Nano Hunter, guards the corrupted Onu.
- Infected villages: nests are growing on village houses. Burn them out and the house is yours to search.
Missions and Ranks
- Missions now come from the Onu: Raid Depots, Village Lamps, Tide Corruption, Clear Bunkers, and the new Clear Infected Villages.
- Earn merit and return to the Onu to rise through the ranks, up to Military Personnel.
- A first mission teaches the teleporter, so you can always find your way home.
- Your Familiar, a small robot cat, now talks you through what is happening over her radio.
Exploring
- A new world map, and map data you can buy at the Onu with data crystals.
- Set your own waypoint on the map, with a route to follow.
- A clearer player marker on every map.
- Village houses to search, seeds to find and plant, and devices to build at the Onu, like the Junk Recycler.
Weapons and Loot
- Loot is now found where it makes sense: guns in village houses, supplies in bastions, the plasmac in the bunker Armory, and a staff hidden in bunker crates.
- Weapons now fire properly when you are standing right up against a wall.
- If you ever lose your Reatomizer, the Onu will give you a new one.
Look and Feel
- Redesigned menus and HUD, with full gamepad support in every menu.
- Rain now comes and goes gradually, and its sound fades with it.
- Smoother fades between maps, softer lighting, and new sounds throughout.
- Saves are faster, each map keeps its own save, and the save screen shows your play time.
Performance and Fixes
- Big performance improvements, especially in busy fights and when zoomed out.
- Fixed enemies that stopped moving or wandered away from the player.
- Fixed things that could vanish from the world, and many smaller bugs.
Thank you for playing, and for all the feedback so far. It really shapes what we build next. Come say hi on our Discord and tell us what you think!
-Sam
