Gameplay update
- Added new level event [Card], you can directly obtain the assembled card
- The player's initial cards are adjusted to 4, 2 [Attack], 2 [Block]
- Removed the level event [Curse Seal] [Engraving] [Store] from the first level and added [Card]
- The second layer increases [cards] and reduces the number of [cursed seals]
- The negative effects of the relic [Poisonous Wine] are removed
Optimization & bug fixing
- Add some mechanism descriptions and operational feedback
- Fixed the issue where [Frenzy] does not take effect when [Fixed] is paired with [Frenzy]
