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Patch Notes - v1.1.1.0

Hello Ascenders,

We will continue to fix things up as quickly as possible and continue to shape the best Ascend to ZERO experience. A lot of this has been possible due to the community providing reports and flagging up potential issues. Please continue to letting us know how we can improve the game via the CS forms found here, on Discord in the appropriate channels, or in the Steam discussions. Thank you!


Resolved Issues

  • Fixed an issue where the Remaining Time occasionally failed to display on the screen during a play session.

  • Fixed an issue where certain Tech Chips incorrectly displayed the same name.

  • Fixed an issue where 'Time to Choose' chips displayed a red dot indicating they were unobtained, even when previously collected.

  • Fixed a progression blocker in the tutorial where picking up a weapon before interacting with Mimesis prevented further gameplay.

  • Fixed an issue where acquiring a specific tier of Tech Chip would incorrectly present players with options of the same or lower tier compared to their previously acquired chips.


Known Issues

  • There is an issue where playing the game in windowed-mode certain causes certain images to not appear as intended.

  • There is an issue where in certain circumstances on Stage 4, enemies fall through the floor preventing progress. 

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 25209061 · public branch

    Steam updated · First observed