We’ve been working on a short game for the better part of the last 3 months, and it’s finally time to reveal it! Iron Blight is a survival horror game that leans into tense, atmospheric gameplay and resource scarcity. It features diegetic interfaces (no HUD), a grid-based inventory, and step-by-step weapon reloading.
This project has been sitting on the back burner for a while, and I really wanted to get it out there. It’s been a tough year for me personally (I won’t go into details), but seeing this come to life has been a huge source of motivation.
What happens to Aquametsis?
Aquametsis is still very much in development! It’s just moving slower than usual, as you’d expect. Once Iron Blight is out (this March), we’ll be back to focusing fully on Aquametsis.
Have a good one!
