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Rushcremental Demo v0.4.4 Updated Today!

The Scrap has been whispering… it always gives back if you believe. loudly.

v0.4.4

- Added reward display for quests.

- Added extra polish effects like the settings button rotation.

- Added: Sequence of paying chainlinks for the Rush Wars racing.

- Added: work in progress for desert progression in tech tree

- Added: avatars for the challengers and the few minions/stooges.

- Added: developer tool to save/load profiles and list them...

- Added: Right-click to deselect the upgrade in developer tool.

- Updated: Search hit points of the first searchable car.

- Updated: game balancing rust-point searchable damage/tech tree.

- Updated: Challengers cost more, reordered demo jax in challengers.

- Updated: AudioEvent to register/verify audio exists and play sounds.

- Updated: Many graphical adjustments

- Updated: Player car buggy sitting a bit lower.

- Updated: Developer tool editor borders more visible.

- Fixed: Wishlist button visible above quest reward.

- Fixed: Crash during the end of demo sequence.

- Fixed: Crowbar search power mattering again.

- Fixed: Depth of reward entity to show icon/text properly.

- Fixed: World loot should never be outside spawn zone now.

- Fixed: Critical hits now actually apply x2 search 'damage'.

- Fixed: QuestArea EventBox positioning was broke.

- Fixed: darkness of all EventBox except for results.

- Fixed: Okay button suddenly visible, early exit Market/Scavenge.