
Hi everyone,
I'm back with some nice updates for Magnavody!
Full list below but the big changes are:
A new (old) game! Magnavody Submarine Attack. This is a homage to the original Submarine game that was bundled with the Magnavox Odyssey in 1972.
Improved UI scaling. This makes the fonts MUCH more readable and everything a lot cleaner.
3D console animation when you do quick start on a game (just more fun presentation).
Submarine is an interesting game. I chose to recreate it for a couple of reasons. I think the concept is really exciting. The gameplay is also fairly elegant for a Odyssey game (they can get very arcane but Submarine keeps it simple). It also does not use any physical components (just the overlay and maybe pen and paper for scoring). It also uses Card #5 which has some interesting effects on the console. Holding reset makes the Player 2 spot disappear.

Something I really came to appreciate was the original overlay (here it is, courtesy Odyssey Now).

In particular, I love the beautiful lines and curves of the convoy path (really great 1970s graphic design) and the icons for the submarine and convoy ships are surprisingly clean and identifiable. I have no idea how they did it without a vector program like Inkscape for drawing. Also the colour palette is pretty fresh! All up for something that looks so simple, it has a surprising amount going on.
How is Submarine Attack to play? Well, like most Odyssey games, it's a bit rough for modern players. The punishment for losing is high and it is not very forgiving BUT, for once, the concept supports this feeling of high pressure. Being an unarmed convoy being stalked by a submarine is terrifying.
Anyway, I hope you enjoy latest version of Magnavody,
Regards,
Luke
PS. Check out the game I am currently making: Low Earth Orbit Adventures. A chill Newtonian 3D game about living in space in the near future.
Full changelog:
NEW GAME: Submarine Attack - a homage to the original 1972 Submarine game.
Improved Card 5 behaviour - holding either RESET hides P2
Improved Card 5 behaviour - P1 controls BALL English
Improved Card 5 behaviour - P2 RESET release launches ball from far left
Add animated card change when using quick start
Fix font scaling issue for MUCH improved visual appearance
Rework game quick start to close menu
Improve on screen icon support
Fix issue with toggling on screen icons
Update to Godot 4.7.x