
- Fixed a bug that could cumulate a cutscene trigger + a npc dialog if done quickly (and generate a softlock)
- Fixed a bug that was preventing the stats of a weapon to be displayed while trying to sell it to a NPC
- Fixed a bug that was preventing the crystals to be consumed during crystal merging
- The Caravan Attack NPC seller won't sell the sword "Wildfang" anymore
- Added new lipsync on Derek & Gavin
- Fixed a framerate drop when having the full map UI open for a long time
- Fixed some wrong speaker names during cutscenes
- Tweaked a few audio volumes
- Fixed a few free roam dialogue timing
- Selene will now follow you on the snow scene even if you go quickly away from her
- Removed a duplicate ambiance sound on Herelsor
- Fixed a bug that was making the nearest pathfinding tiles unstable after a battle
- Fixed a bug that could cause monsters pathfinding issues in the edge part of pathfinding tiles (caused monsters weird pathing sometimes)
