
Feature:
Auto swap target: When an entity die all targeted spells to that target will be swapped to another target in range, if there is no targets in range the spell is cancelled and the ATB cost is refunded
Fixes:
- NPCs spawning is now waiting for all maps to be loaded (prevent some undermap npc spawning issues)
- Fixed a bug that was making the chapter 4 secondary quests tower defense softlocking the game
- Fixed more fade to black softlock issues
- Fixed an issue with the textbox that could cause a softlock if the first text of a dialog is a choice
- Improved auto cameras during auto cutscenes with line of sight obstacle avoidance
- All the creatures in a creature group are now despawning when defeated after the battle is started with a field attack
- Fixed a few internal loading bugs that was preventing some visual fx to spawn correctly like the corroded tentacles in battle
- Fixed a bug that was making some sounds unaffected by audio settings
- Fixed a few lipsync issues
- Removed classic UI controller option (not removed from the UI yet but it is not effective anymore)
- Added VFX to stalker fusion canon attack
