
- Fixed a bug that was randomly restarting the forest puzzle 2 after opening a chest
- Fixed the world lootable elements only giving Iron Ore even if another item was displayed
- Modified the character controller stick and keyboard sensitivity
- Fixed a bug that was making creatures part of a group but not part of an encounter continue their pursue after the battle
- Fixed a bug that was removing speakers names in free roam dialogs after opening a chest
- Improved a few animations
- Fixed a few cases of framerate drops
- Fixed a crash when an ennemy in exploration was colliding with a siege weapon
- Added some SFX
- Moved a crystal fruit that was not reachable
- Fixed a softlock case
- Fixed a bug that was preventing hunting quests to be saved
- Improved a few VFX
- Fixed an issue that was preventing the legendary hunting quests to be seen on the hunting board
- Fixed an issue that was preventing monsters from going into aggro mode after accomplishing certain events ingame
- The penitent boss won't hurt himself anymore while doing "Defense Breaker"
- The croctas legendary beast have now the correct HP amount
- Fixed a bug on hunting quests where killing more than the required amount of monsters would not complete the objective
