Developer postOriginal post (opens in a new tab)

Patch 1.1.1 - Fixing Online Multiplayer

Fixed these bugs

  • Fixed Issues regarding improper disposal of data on the client side, causing accumulative lag

  • Losing a multiplayer run now properly display the game over screen

  • You will now spectate the other player if you died in multiplayer

  • Dead players now properly revive when players move to the next map

The Demo is now up to date with the main version.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 21462954 · public branch

    Steam updated · First observed