- Damage balancing for scatter rune.
- Improved the hitboxes for various mobs.
- Balancing for second boss by increasing health a bit.
- Fixed issue where you could pick up prop while drawing runes causing the player to get stuck.
- Fixed issue where seek rune did not work properly for one of the boss battles (spoiler).
- Fixed issue where summoned elemental would attack player after loading a save.
- Fixed issue where seek rune would target friendly NPCs.
- Fixed issue related to loading a world from a mod where two mods had the same world ID.
- You can now also load biomes directly from modpacks instead of only loading biomes from the StreamingAssets/biomes folder.
- Added example biome to example modpack.
- Updated mod loader so that it expects the mod JSON file to be named mod.json instead of *.json to avoid confusion and accidentally reading another json file.
- Added more validation when loading modpacks. For example, to check that necessary fields are populated for the mod such the mod title.
- News and updates
- Runehaven
- Runehaven v1.0.2 - Fixes
Source: Steam Community (opens in a new tab)
