Changes
- Added three new runes.
- There are now elemental runes (fire, water, earth, etc) which changes the element of a spell. The elements change the behavior of the spells in different ways.
- Elemental runes can also be combined to create new elements out of basic (primary) elements. For example, fire and earth turns into magma.
- Dithering post-processing effect. It can be adjusted (intensity, color depth, spread) or disabled in the graphics settings. The default settings produces a fairly discreet result.
- Fixed issue with tooltip position when hovering over a door while hovering over item in the inventory.
- Added various spell sounds for different elements.
- Improved seeking rune behavior.
- Fixed issue related to the throwing axe projectile mesh pivot.
