A brand-new update has landed in the timeline! ๐
Before we dive into what's new, a quick apology for being a bit slow on replies lately in the Discord, Steam Discussions and comments.
We see your posts, and to make sure nobody gets left hanging, we are actively looking for a Customer Support Specialist to join the team! Thanks for bearing with us in the meantime.

Here is whatโs fresh in today's build:
๐ฆ "Handle with Care" Fix โ Fixed the bug with the very first laser on Handle with Care level. You can now properly crouch under it in both Standing and Seated play modes!
๐ Unlucky Unlooper Achievement Fix โ Investigation complete! We've fixed the bug with the Unlucky Unlooper achievement so it now triggers properly. Thanks to everyone who flagged this for us!
๐ฎ Valve Index Crouch Bindings โ Fixed a chaotic button conflict where trying to crouch would pop open the menu! Pressing the A-button (on either the left or right controller) now properly triggers crouch.
๐จ Color Correction Fixed โ Softened the color grading on Steam so the visuals are no longer blindingly bright and aggressive in VR.
โก DirectX 12 & Vulkan โ The graphics overhaul is officially in the main branch, making DirectX 12 the default API. Prefer Vulkan? Just add -vulkan to your Steam Launch Options (Right-click UnLoop โ Properties โ General โ Launch Options).
๐ฏ๏ธ (Weโre officially lighting a candle and praying to the dev gods that this finally banishes that start-up black screen once and for all!)
๐ฅ Streamer Mode โ Planning to broadcast your loops? Toggle Streamer Mode in the game settings to automatically mute licensed music and display handy info overlays for your viewers.

๐ป Shuttle Radio โ Added a cozy radio inside the shuttle with track selection so you can vibe out.
๐ ๏ธ Level Cleanup & Asset Refactoring โ Weโre slowly cleaning up 3D, UVs, materials, and geometry level by level under the hood. Because weโre tweaking the foundation of older levels, you might spot some strange quirks or phantom bugs (just like with Handle with Care) on stages that look completely unchanged from the outside. If you notice anything weird, drop us a line!
And finally, true to our sacred team tradition: not a single update of ours ships without at least one accidental critical bug. ๐ฟ๐ฟ๐ฟ
So jump in, play around, and let us know in the comments below what we managed to break this time. We're eagerly waiting! ๐๐ฅ
