- Fixed Offline and LAN hosting incorrectly depending on online login and platform lobbies. LAN hosts can now start without a valid Steam user ID when the session service is available.
- Fixed hold-to-sprint repeatedly interrupting hold-to-aim. ADS now remains stable while both inputs are held, and sprint resumes after ADS is released.
- Rebalanced weapon fire rates: Chauchat reduced from 500 to 250 RPM; Thompson reduced from 750 to 600 RPM.
- Improved weapon presentation with updated pistol, rifle, and SMG muzzle flashes, PPSh equip behavior, and first-person firing/aim animation tuning for the Kar98, Thompson, and Walther.
- Fixed controller look inversion so gamepad aiming respects the player’s inversion settings.
- Reworked the Lobby Basketball board into a clearer live scoreboard with session leaders, real-player-only rows, global top rankings, total leaderboard population, and the local player’s rank.
- Fixed Windows Auto-Set Quality and integrated it correctly with Apply and Cancel.
- Improved Graphics API changes: players are now notified after applying the setting and can choose Exit Now or Restart Later.
- Rebalanced the Creamy graphics preset into a practical high-end real-time mode instead of enabling the engine’s extremely expensive cinematic/Lumen settings.
- Improved hosted-session state tracking when a lobby becomes full or closes to new players.
- News and updates
- Milo Playtest
- Lots of bug fixes
Source: Steam Community (opens in a new tab)
