Key changes:
Resurection in a Vita-Chamber spends 10% of Player's credits (but not less than 100)
Added a vending machine to the Science Bay starting lab
Added an Assault Rifle at the end of the Demo
Fixes:
Fixed a bug due to which weapons stopped firing after rebirth in a Vita-Chamber
Fixed metallic sound and vfx when hitting hanging corpses
Added blood effects when shooting and hitting corpses
Fixed glass breaking decals
Added decals and sfx/vfx when hitting plastic
