Source: Steam Community (opens in a new tab)
Watch video on YouTube (opens in a new tab)Infected station stuff
- A new enemy: Infected station staff with a pipe
- Voice acting of the new enemy
- Exploding the head of the new enemy from hashshots
- New enemies' heads can be cut off with melee sharp weapons such as the Cleaver
- Severed heads of new enemies can be thrown, dealing great damage when thrown charged
Weapons and abilities
- New melee weapon Ceaver (can be found at the end of the demo)
- New melee weapon Cyber Scythe (cannot be found in the demo)
- New PSI ability - Regeneration. The blueprint can be purchased in the starting Science Bay laboratory
- Melee weapons become covered in blood after hitting organic enemies
- Endurance stat now increases explosive damage
- Pipe charging speed increased by 2 times
- Firearms now lean towards the player near walls

New features and improvements
- Suit management station: now you can install and remove various HUD elements
- Guard Spiders now shoot lightning at the player if they can't reach him
- Big Starfusion logo in Intro
- Plasma pistol has been strengthened
- Increased strafe speed by 2 times when running
- Duplicate weapons are no longer automatically added to the quick access panel
Bug fixes
- Fixed a bug where you could sometimes fall through the floor
- Fixed the appearance of flying objects after purchasing from vending machines
- It is no longer possible to sell key items in vending machines
- Fixed several places in the ventilation where the player got stuck and could not get out
- Fixed animation jerk when shooting at an enemy while it jumping
- Fixed metallic sfx and vfx when shooting at some organic elements
- Fixed restoring player's lives and energy after upgrading vitality and mind