Just thought I'd push out an update with some of the art stuff I've been working on. Now there are several game appearances to choose from and these can be selected from the pause menu or the options menu.
This week I also was working on getting some shaders up and running, as well as doing a few optimizations.

The unusual appearance of the successful test.
The goal of the shader test was to ensure that some proposed artistic changes wouldn't lag out the entire game. Spoiler alert: they didn't.
I also did a few optimizations which should improve frame rates in fields. I accidentally left in the frame counter this update so you will be able to see the improvement. I'll take care of that sometime this week with a patch that will fix that and a few other bugs.
While I don't have a way to show you here, I also was working on a bit of music this week. Hopefully by next week I will have some music and more sound effects working. Whether they will be artfully placed in their final locations will be another story. Remember to email any questions, comments, and prayer requests you have to [email protected].
