Changes
- Signposts now indicate direction and distance to important landmarks
- Player spawn changed to be inside a town.
- Town names appear in the minimap
- Danger calculations now occur based on visible monsters
Bugfixes
- Rooms now render correctly
- Mobs now render correctly
- Monsters no longer spawn on top of each other
- Town paths now render correctly
- Player no longer will path into traps, if the traps are visible
