Next Fest June 2024 has just started!
As participants, we've prepared a whopper of a demo update for this occasion!
Some of the main points:
- new languages! Portuguese, Brazilian Portuguese and French!
- improved difficulty balance!
- added vehicle relative steering! (keyboard & mouse players should like this one!)
- lotsa bugfixes!
Here's the full changelog:
General changes:
- New: Last resort ticket mechanic - if you have only 1 ticket left you will never drop to 0 if you every time finish all the tasks during the match
- Vehicles are now little wobbly in the garage and main menu to give them more character.
- Character limit increased to 32 (for longer names width of label will be automatically adjusted).
- Player's vehicle is now incomparably more stable while destroying objects like trees, market stalls, fruit boxes, fences etc.
- Player can now score stunts from arena's initial jump.
- Now rotation speed is slowly decreasing after crash to reduce a "fast spinning vehicle" effect.
- Removed collider from ceiling on the tutorial map.
- New music track
Tutorial and onboarding:
- New: Add quick tutorial (on the side menu) to explain in-game progression mechanics
- New: Random small quick tips on the post-match screen (to learn players about indirect mechanics and strategies).
- New: Pause menu now displays control scheme for mouse+keyboard too.
Accessibility:
- New: Setting to toggle inverted camera
- New: Experimental user setting - vehicle relative steering
- New: Experimental user setting - keeping camera always behind player's vehicle
- New: Option to switch language inside options menu (currently supported languages: en, pt, pt_BR, fr)
UI/UX:
- New: In air drop challenge parcels have now separated timer above them and arrow indicator is pointing on the plane instead.
- New: When match is very close to end there is additional indicator with sfx.
- New: Player can now see item stats in description of unlocked reward.
- New: Redesigned UI for match details screen to improve readability.
- New: Confirmation popup now appears when trying to unlock permanently item.
- New: Now opening new career screen with gamepad (at the first time) will put a "Delivery!" text in the empty "player name" field.
- Improved descriptions for items
- Reversed direction for small circular timer next to arrow indicator.
- Small UI design improvements for garage, shop, options and tournament screens.
- Multiple small improvements for focus navigation and for switching between gamepad and mouse+keyboard.
- Updated graphics for tool slots backgrounds on the tournament screen.
- A "+1 per unlocked reward" label is now appearing only when "next tournament" button is focused.
- Replace 3 variations of scaffold notifications ("Scaffold!", "Left scaffold!", "Right scaffold!") with just one ("Scaffold!").
- Amount of tickets and tokens moved to the left side of the screen (right below player name).
- Fix: Pressing (B)/[ESC] doesn't close options screen.
- Fix: Rotating vehicle on the tournament screen is now fully parallel to the ground (previously it was always little bit skewed).
- Fix: Pressing "WSAD" while editing character name, removes focus from the text field.
Gameplay balance:
- Early game is now easier and quicker.
- Difficulty for tasks adjusted to make them easier in early game and harder in late game.
- Now challenge timer is unaffected by slow-mo.
- Hardest matches with mines should now be easier than before (especially on the City map).
- Initial time and bonus time for delivery challenge increased.
- Increased activation range for Stunt Lights "Roundabout" variant.
- Decreased amount of required tow truck tricks in difficult matches.
- Removed Stunt Lights "Stunt" variant from appearing next to roadworks on the city.
Bugfixes:
- Scoring is now disallowed during match ending sequence.
- New: Now on startup while loading latest save, the save file will be scanned for any potential issues to fix those if possible to avoid career hard reset .
- Fix: Player doesn't lose Stunt POints by falling outside of the Minigolf map.
- Fix: Unstuck function on the tutorial map.
- Fix: Vehicle still moves after teleportation to another location in the middle of tutorial.
- Fix: Helmets appear as a match reward but they never should.
- Fix: Navigating with LStick changes focus multiple times with single motion.
- Fix: Arrow indicator sometimes points to random empty space during tutorial.
- Fix: Weird glitch effect caused by fast moving camera when player is teleported to the second tutorial location
- Fix: Sometimes vehicle was completely losing suspension after interacting with air vents.
- Fix: Some specific tutorial sequences could potentially break tutorial.
- Fix: Sometimes when loading older saves vehicle at start was white without any texture.
- Fix: Crashes related to "Arena" map generation.
- Fix: Potential crash when closing post-match screen.
We're looking forward to hearing your feedback in Steam discussions or at our official Discord server!

