Overview:
This patch focuses on a few key critical fixes, most notably improving crafting flow with shared storage access, and resolving movement freezing issues. This patch also focuses on cleaning up collision and world inconsistencies to make gameplay feel smoother and more reliable.
Patch Notes for v0.16.16
Most Impactful to Gameplay
Crafting & Invent Benches Now Access All Storage You no longer need to manually shuffle materials around. Benches can pull from all connected storage, consistently.
No more rebuilding stations!
WASD Movement Freezing Fix
Resolved an issue where movement could unexpectedly freeze.This one took a minute to figure out, thank you to Kastar for helping us!
World Fixes, Collision, and Visual Improvements
Fixed Invisible Walkable Surfaces in POIs Removed unintended invisible platforms.
Collider Cleanup on Shipwrecks Improved collision and removed ambiguous geometry.
Collision Added to Liftium Ore and Scrap Pile You can now properly collide with these objects.
Moss Softening Pass on Overgrown Gunmetal and Wood Floors Improved material blending and environmental look.
On Deck for the Next Patch 16.17 & 17.00
16.17 Patch Plan
Key Rebinds
Node Regen
17.00 Patch Plan
Combat Rework
Player Projectiles
Progression and Resource Balancing
If this update helped solve something that frustrated you or added something that you were looking for, please consider leaving a review as it greatly helps our small 15 person team as we grow throughout early access.
For a list of known issues following this update that require future code changes and cannot be addressed in a Hotfix, or suggest a new game feature, please visit our dedicated boards:
Feature Request: https://feedback.echoes.games/
Bug Report: https://bugs.echoes.games/
Discord: https://discord.gg/loricgames
Thanks!
- Team Loric
