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🌱Only 16 Hours Left!🌱

Bean Beasts Launches in under 16 Hours!

The wait is nearly over — We'll be launching tomorrow with over 13,000 WIshlist additions! I'm incredibly grateful for the support and can’t wait for you to finally jump in.

🕒 Launch Time

August 21st at 8 AM BST – available worldwide.

📝 Dev Log:

Below are all the latest updates over the past month, leading up to completion.

What's New?

  • World Boss music ramps up during second phase.

  • Remixed boss music for the end boss.

  • x3 Fast-Forward Speed.

  • Fully implemented translations for Spanish, German, Simplified Chinese and Japanese.

  • Arrow Rain ability now displays the range of the attack while aiming.

  • Sharpshot ability now displays the full range of the attack across the screen.

What's changed?

  • Added artists, translators and play-testers to the credits.

  • Bean Beast Max level ability boost cost is now linked to each Bean Beast and not universal.

  • On 1-2, players need to equip the Ballista before they can continue (first time only).

  • Reduced the Bloom effect on Champion Comet

  • Some changes made to the Lightning Rod's upgrade costs for balance.

Bug Fixes!

  • Fixed a bug stopping the first resolution change from happening when the game is opened in 1280x720.

  • Swapped the range increase between Shadow Sword and Soul Sabre.

  • Added in rocks to Beast Mode version of 4-3 rather than having chests disappear to prevent invisible walls bug.

  • Fixed the bug causing Cactus ability to sometimes misfire when using Coffee ability.

  • Fixed the Slime timer for Boss Rush Mode.

  • Fixed the issue causing achievements to trigger slowly and with huge gaps in between.

  • "NEW!" no longer appears permanently when loading saved demo data.

  • End-boss mid-point cutscene can no longer be fast-forwarded.

  • Fixed the missing hand icons for the GlobRunner and Ptero enemy buttons.

  • Ability instruction text no longer animates faster if fast-forward is activated.

  • Fixed the little bar overlapping with text for enemies on German translation.

  • Fixed a counting error for the challenge on 3-7.

  • There is no longer an extra 3 seconds added to the wave after the Storm summon is used.

  • Fixed the issue causing waves to delay completing for many seconds after the last enemy is defeated.

  • Max completion percent fixed, now displays 100% correctly.

  • Fixed the dead zone for the Shrine shop buttons. Fixe the font spacing error for Japanese "3" & "/".

  • Added missing translations to the "Diffuse" and "Accept" buttons from levels 4-9 and 4-10.

Cheers!

Anxious Noob,

Josh.

Build and release context

Recorded Steam release date:

Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.