Release Changes Notes:
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- Added 3 bosses in Village Mode that appear at the end of each year in the game.
- Added an Animal Ecosystem system where herbivores and carnivores have needs like Thirst, Hunger, Sleep and Reproduction that must be satisfied.
- Added a second world customization option (Terrain Type) that determines the size of the map.
- Added a third world customization option (Spawn Animals) that determines if wild animals are added to the map.
- Added two new buildings (Sawmill and Quarry) that help acquire resources more efficiently. ;)
- Optimized the preview of the area where construction is not possible (the red area that appear when selecting a building), as it used to cause a brief lag each time this action was performed.
- Changed the text font, redesign of the health bar, added an item/building's description tooltip that appear when hovering it.
- Fixed various bugs and glitches.
- News and updates
- Vasterra
- 11/04/2025 (1.2.0) release notes
Source: Steam Community (opens in a new tab)
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 18080304 · public branch
Steam updated · First observed
