Bug fix:
- Fixed an issue where an object’s SFX could still be heard even with the volume set to low.
Difficulty adjustments:
- Added icons to various objects on the board to clarify their effects, with the exception of levels where the intention is to hide the effects.
- Added a visual hint on the board to identify levels that require a key.
- Adjusted the difficulty in the levels of the character Ichigo to enhance the player's experience.
Block-Breaker:
- Adjusted the power-ups' size in block-breaker levels to improve visibility.
- Adjusted the speed of the ball.
- The life counter in block-breaker levels now displays the number of balls remaining to play.
- Modified the design of the block-breaker level for the character Ichigo to improve the initial experience.