Darkest Dungeon - The Crimson Court - Build #20222
Darkest Dungeon
Increased max available Quests by 1: more choices!
First pass on tuning curio interaction delays, bark times, and other stuff to help speed up delays.
Shrieker steal event will now only happen after week 40 and will only happen once per campaign.
Jester’s Finale Skill Redesign (and Related)
Finale was too effective at one-shotting mobs without any real downside or lasting cost. Skill has been redesigned to preserve the intent as a powerful big mob finisher, which takes time and setup to achieve maximum power.
Finale
Battle limit of 1
Finale cannot crit
Finale accuracy increased greatly
Dramatically reduced base damage.
Finale leaves a 12 round DEF debuff, to represent exhaustion.
Other jester moves (“Dirk Stab”, “Inspiring Tune”, “Battle Ballad”) give a 7 round +20% stackable damage buff to Finale.
Solo
Accuracy increased
Battle Limit 2
Gives a 7 round +50% stackable damage buff to Finale.
NOTE: we want Finale to still feel awesome and vital, but it was wrecking the balance. We’ll be monitoring feedback on this redesign and will tune more if necessary to ensure it’s a valuable skill...but not toooooo valuable.
Puppet Theatre cost increased and damage bonus decreased
Reducing new Buff/Debuff Narration VO to be much more rare.
Fixed Monster attacks that could give incompatible quirks and crash the game.
Fixed Quirks being able to evolve while you are treating them.
Sped up several Cove Monsters Animations slightly (Now more they look more menacing!)
Fixed Equipping Trinkets out of the loot window.
Updated Man-at-Arms, Highwayman, and Vestals combat idle animations
Compressed some Tool-tip Strings (MaA Retribution)
Fixed from self heal skills not being able to trigger narration.
Standardized crit chances of heals.
Tooltip Formatting and UI fixes
Various string fixes
The Crimson Court
Fixed Achievements:
World End - now awarded for completing Bloodmoon.
An Unexpected Party
What Strange Bedfellows
Bloodcult
The Flesh is willing - Will now proc if you get your first Flagellant via Town Event and not Stagecoach
The Blood now stacks at 6
Bosses now award an Invite for the the subsequent boss (if you have already generated a boss quest this effect won’t appear until you start the next one.)
Removed Initial Heal amount on Restoration Pop Text (Should no longer show a 0)
Fixed Bloodmoon death limit
Fixed Crimson Court Set Trinket rarity(Should now also trigger the correct Shrieker fight when stolen)
Statue:
Shield is now stun immune
Increased HP/Prot slightly
Small increase to laser damage
Fixed the Courtyard appearing locked on the Quest Select screen..
Shortened infestation 2 and 3 top end variability
Fixed to curios breaking when in Boss rooms. (Chest in Countess room should now correctly give players the Green Key)
Viscount and Crocodilian can no longer critically heal (See, we do nice things sometimes)
Fix to hero initiatives being lost when Viscount feeds.
Fixed quirks/affliction curio interaction with the key chests. (Reynauld can no longer steal your CC quest keys, lol)
Added Subtitles for Crimson Court cinematics. (Only English for now, Localization on the way)
Workshop
Added “remove on battle complete” parameter to buffs.