This update is just moving all the changes that were part of the small public beta to the live game. If you participated in the "coming_in_hot" testing feel free to opt out of the beta as all changes are now live for all players.
Thanks for your feedback!
- Fixed Folder Hierarchy for Soundtrack (Steam Player should now work correctly)
- Removed saved upgrade discounts and rather query them if they are unlocked. This is to fix the trinket exploit from repeated failure of town invasion plot quest.
- Vvulf no longer has a series of identical twin brothers who keep coming back for revenge of their slain brother. (Vvulf will stay dead once you successfully slay him)
- Vvulf appearance chance reduced slightly
- Town invasion plot quest has normal retreat instead of always raid retreat.
- UI Tweaks
- Colorized Tooltips! (This will take some time for the Translated Languages to start using it)
- Tweaked values for VO triggers
- Various string fixes
- Various fixes to new color coded strings
- Fixed idle resolve level heroes not being saved on raid start.
- Linux fixes
- Fixed a bunch of uninitialized data
- Fixed some threads burning CPU
- Some other misc. fixes
- Fixed some compiler errors.