NEW:
-A very volatile new Shlugoid variant.
CHANGES:
-The Annihilator has received some slight balance changes. Its upgrade no longer stuns enemies in place. That duty has been shifted towards the cannon-type weapons (mag cannon, slam cannon, neutrino cannon). The Annihilator's upgrade now simply increases its damage output by tossing 2 more neutrinos into the mix.
-The Mag Cannon's upgrade deals less damage and has a wider spread, but it gains a movement stun that increases with charge.
-Doomripper base health decreased, wave-scaled health increased slightly.
-Doomripper agility scales a bit with the increasing waves.
-The speed at which Doomrippers spawn during their large mini wave has been sped up by 2 seconds.
-Gunship agility now scales a bit with the increasing waves.
-Gunship spawn timer after killing it will become shorter as the waves increase.
FIXES:
-Trying to fix a suspected crash when a rocket gets shot down.
-Annihilator video updated.