Hello everyone! New adventure trailer is here ːsteamhappyː
Also, major update this week with the addition of collectable cards!
This is a new mechanic that will allow you to perform new actions in combat - collect cards from enemies and use their abilities! The card are consumables that get replenished whenever you rest at a bonfire.
By far, one of the most interesting cards in the deck currently is the WEAPON TOSS, which allows you to throw any equipped weapon at any enemies!

There's also a ton of bug fixes. Take a look:
- Fixed a bug where Crystal Knight Celes' collision would remain active after the first battle.
- Fixed teleport issues with Midnight Omen.
- Added new attacks to the boss bear.
- Fixed teleport issue in Arun Garden when falling near the bee boss fight.
- Enemies will have increased posture resistance each time their posture is broken.
- Made it impossible to backstab continuously. There is now a cooldown before you can backstab an enemy again. The same applies to enemy poise—you won't be able to stagger them immediately after they've been staggered.
- Added a visual indicator to the HUD if you don't have enough stamina or mana.
- Increased the Lock-On Target Switching Threshold to reduce unintentional lock-on switches.
- Reduced critical damage values to balance difficulty.
There's also the possibility to visit the Veilglade Pensinula, which will be the setting for the next expansion currently in the works. This map is a work in progress, though, so keep that in mind should you decide to visit it!
As always, thank you for your support :-D Enjoy this new update!

