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Update

Build: 0.9.10.5652

  • Added visual points of reference and collider optimisations to all Death or Glory levels to aid navigation
  • Tweaked and rebaked lightmaps on several levels
  • Fixed missing terrain in Circling the Drain
  • Fixed manual save names being mistakenly truncated to 10 characters
  • Prevented players from crouching under trucks on Death or Glory levels
  • Fixed an audio congestion issue that would occasionally cause dialogue queues to skip
  • Crossbow bolts will no longer distort when attaching to certain objects of non-uniform scale
  • Pressing back during Chapter Select difficulty selection will now only close the difficulty selection overlay
  • Fixed an issue where the player could get stuck on top of the respawn in Chilli Chomper
  • Fist spike unlocked state is now correctly saved in Alive1
  • Player velocity is now restored when saving/loading
  • Fixed bug where player could sometimes enable Back button functionality during a loading screen
  • Player now re-equips previous weapon if enemy body parts disintegrate while being held
  • Player can now equip sticky launcher when ammo is empty, in order to detonate remaining mines
  • Fixed a bug where fist-spiking while picking up a new weapon leaves you with no weapon equipped
  • Fixed unhandled exceptions on floor collapse in The Citadel
  • Fixed floor material not fading out correctly at finale of The Citadel
  • Fixed an issue with gamepad presets