Developer postOriginal post (opens in a new tab)

Update

Build: 0.9.10.5706

  • Athena will now react verbally to combat situations, when no other dialogue is active
  • Added more impactful audio for player death
  • Melee NPCs now no longer strafe when moving into combat
  • Improved lighting, scenery and terrain across Calastria and Planetfire
  • Fixed some incorrect geometry in the navmesh of the finale of Yes, We're Going There
  • Standardised some inconsistent behaviour with GUI button audio