Slyders is designed to capture the fun and silly action of a Saturday morning cartoon, and this update enhances the vibrant colors and artistic style across the environments, enemies, and beyond.
- Redesigned enemy textures, level visuals, and UI elements to align more closely with the originally envisioned cartoon style.
- Items no longer need to be purchased with crystals to keep them permanently.
- Forge: items no longer need to be of the same slot type to be combinable. An item can be upgraded by combining 2 other items of the same rarity.
- Selling items now grants crystals instead of gold.
BUGFIXES
- fixed enemies sometimes not spawning anymore while overwhelmed
- fixed enemies sometimes not spawning when in 'overwhelmed' state
(note: there still seem to be issues with this sometimes that will be fixed in later patches)
- fixed dash not hitting enemies correctly
- fixed weapons stop shooting after level-up
- fixed items not correctly saved after upgrade in forge
