Well, over the past week we've embarked on a full-fledged testing and polishing of the current stage. So we've been mostly working on edits
Dev Logs:
- Implemented the primary character animations. Now it's nice to look at him!
- We customized the infection centers
- Improved monster behavior
- Refinement of furniture movement
- Final UI rendering (oh, the interface turned out better than I expected).
- Reworking the physics of all the furniture
- Polishing!
