Added Ruins Feature - can be removed for 50 gold or food to become plains (for placing towers)
Added Scrying Stones feature - choice to get info on nearest treasure, lair, gold or food
Improved exploration interactivity with multiple ‘hint’ mechanics and features leading players to map features eg. flowers/mushrooms, rumors, scrying stones
Procedural generation algorithms to even out map difficulty from path loopiness to map feature distribution.
Sound/Music
Tower attack sounds now have improved variety and simultaneity. Replaced many other sound effects.
Music - Added and replaced many music tracks, and smoothed out transitions
UI
Scout Window - interactive illustrated display of incoming monster wave.