- A new background stress mechanic has been coded into the combat scenes in order to add more urgency to runs, as well as to prevent potential passive-healing abuse when using certain Constitution builds. Once there is only one non-shifter thrall remaining, you will have three rounds to finish the battle. Each round afterwards will result in a -5% loss to Sanity.
- The message that appears when forced to flee combat due to being at 0 HP has been rephrased for clarity.
- Additional colours have been added to the combat log to better highlight when Perks or Research abilities have triggered. (Thanks to player Varinger for their feedback in the forum)
- News and updates
- Sclera
- 1.06 Update Notes
1.06 Update Notes
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 16557839 · public branch
Steam updated · First observed