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Cycle Of Life Update


Birth: Baby fish - new fish are now baby fish! feed(and love) them enough and they will grow into adults


Death: Fish put in a tank with their dislikes now have a small chance to die on collision.


Sustenence: Food mechanics reworked.
- Food has multiple "shakes" of food, with less food points but overall more food per food item.
- Babies require a set number of food points to grow up.
- New food added


Gravel: We got 6 colors of gravelly goodness, increases fish happiness.

balancing/bugfixes
- silvertip save bug - Saves were corrupted when using silver tip (sorry!)
- a bit of balancing