Stop and Smell the Flowers is approaching one month post-release! Thank you so much for all the reviews and feedback so far!
This update is to touch on a few bugs and roll out a new behavior in the Inventory which will hopefully help with introducing the Collection system.
Improved Tutorialization via Collection Check
I have noted that many players are slow to discover storing flowers in the Collection, some never do before quitting the game. Collecting is a key component of the game, so I wanted to make this more clear to players.
I added a pop-up to warn players if they are selling a flower that they haven't stored in their Collection yet. It doesn't prevent selling uncollected flowers, but is meant as a nudge towards the intended gameplay.
This change has the added benefit of preventing unintended mass-selling of an uncollected flower in the late game when the collection can get a bit chaotic.
Bug Fixes:
The Monarda is now correctly identified as part of the Red Hot Poker descendants in addition to the Zinderella descendants for the associated achievements. The descendants lists were reviewed for other missing/extra flowers as well.
Achievement save data loss (and the associated Collection lockout bug) is now prevented with adding safety checks.
Overall this first month has been fantastic, thank you all so much for playing Stop and Smell the Flowers. Please consider leaving a review if you haven't. 🌻
~iheartfunnyboys, Bread Factory Games
