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Minor Update Changelog - v0.11.2

  • Gameplay: Added gearbox damage

    • 1 in 4 chance of slower shifts (for each shift) after initial damage, lose a random gear if damaged further.

  • Gameplay: Throttle and brake will now be registered separately as opposed to controlling one axis, meaning both can now be used at a time and therefore resulting in faster inputs

  • Visuals: Wheels will now appear to spin more accurately

  • Visuals: Stage results screen has been remade

  • Misc: Particle adjustments to reduce overdraw and processing cost

  • Misc: User music will now be cached after first stage load, avoiding unnecessary reimport and reducing loading times

  • Misc: Updated included shader variants for shader warmup

  • Misc: Several balance changes including car cost changes and adjustments for stage rewards

  • Misc: Condition adjustments for automatic shifting