Updated:
The big planets in the background now move when you change sectors.
The boss now has more appropriate health. It should be nearly impossible to kill with weapon damage alone.
Made enemies smarter and faster. They will now randomly break off pursuit which makes them impossible to corral. Most enemy projectiles now have mild tracking.
An objective indicator will now fire toward offscreen objectives.
Fixed "trim" issue causing Laika and EvenTide to drift off of a straight course.
Made some tweaks to how the music system works as I perpare to polish that off.
