Developer postOriginal post (opens in a new tab)

Woodo is finally here!

Heyho everyone,

Today is a very special day for us. 🦊🐸❤️

Woodo is officially out! 🥹

It feels a little strange to finally say that. For a long time, Woodo was just an idea in my head - a feeling I wanted to turn into a game.

I wanted to make something that feels a little like finding an old childhood toy in a box you haven’t opened in years. Something familiar that brings back a feeling you thought you had forgotten.

And now, after all this time, that little idea is finally yours to experience.

A little game with a big piece of our hearts

Watch on YouTube

Woodo was never made by a huge team. There were times when it was mostly just Timur and me, trying to turn this unusual, little idea into something real.

Every diorama took countless hours to finetune, and along the way many more wonderful people helped us bring this world to life.

And then there was you. Every comment, wishlist, message and little heart-emoji you gave us throughout development meant more than you probably realize.

Please continue to share your own story about Woodo with us!

Maybe you’ll find a favorite character. Maybe a little diorama reminds you of your own childhood. Or maybe Woodo simply gives you a quiet moment in a busy day.

Whatever you take from it, we hope you enjoy your time with Foxy and Ben.

Thank you for being here. And thank you for giving our little game a chance. ❤️

Now it’s time to open the box.

- Julia,

as well as everyone at Tiny Monks Tales & Daedalic Entertainment

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 25347721 · fallback branch

    Steam updated · First observed

  • Build 25347721 · public branch

    Steam updated · First observed

  • Build 25351930 · public branch

    Steam updated · First observed

Recorded Steam release date:

Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.