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Patch Notes v0.3.1

Minor bug fixes!

  • Fixed a bug where the Halo Slime would get stuck in a walking animation when moving one tile.
  • Fixed a bug where the floating damage number for shield was too light to see.
  • Fixed a bug where NPC buffs would appear horizontally instead of vertically.
  • Fixed a bug where the "damaged" animation wouldn't activate.
  • Reduced the cost of Guarded Strike by 1 to make it more relevant next to Draining Strike.