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First year in early access!

Hello everyone! It's hard to believe, but just a year ago Gedonia 2 was released on Steam EA! I wanted to write a small post, reviewing the progress the game made in this year, and share some info about upcoming update 0.5.

April, May 2025 - early patches

Right after EA release we were trying to focus on stability, bug fixes and improving existing zones, adding stuff we werent being able to complete before release.

There were a ton of small patches with bug fixes in the first few weeks, and at the end of April, we released small content patch 0.22.1 with Dark Gates activated, tear of the gods abilities, few new bosses and enemies in the second zone

View game pageNext month, at the end of May, we release a quite sizable content update that finished faction war on Tranquil strand, added pirate content, Willsborough dungeon and a few small changes

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June 2025 - farming update

At this points we started working on Free City update, but in the mean time, we added a content patch that added farming into the game.

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We also worked on UI improvement and release a July update that overhauled UI systems of the game.

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October 2025 - Free city update 0.3

We took a lot of time to make this update, but it payed off. The free city became a huge realized city with tons of content , systems and unique crime system

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January 2026 - Berkmere Ravine update 0.4

In the middle of January we released update 0.4 which contained a ton of new stuff. New zone, Husbandry skill tree, Mysterious stranger storyline, reworked tutorial.

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April, May 2026 - upcoming update 0.5

Unfortunately I didn't manage to release this update on Anniversary, which would've been very cool, there is still a lot to do in this update: New Pelwood forest zone, Shapeshifting skill tree, reworking first zone and a ton more improvements. We are working hard and trying to make the best update yet. Right now we are working on shapeshifting, and here is a small preview:

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Thank you for your support!

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https://x.com/gedonia293436