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Sound and HUD Upgrades

Today has a large bundle of nice-to-have upgrades to how sound effects and visuals work, giving a lot more depth.

Some weapon mechanics have been improved, including how poison puddles spread out when you have multiple.

The Lamp now has a lot more interactions. Almost every enemy in the game now has some modifiers based on whether the Lamp is on or not.

I have increased the Shuffle minigames speed over all. Feels a lot better.

I was also able to add some voice-overs in for some special spawn events, shout out to Peru for whipping those up.

Lots of QoL - get in there and check it out!