Changelog
.5.64 & .5.65
-Fixed newly introduced client out of scope variable crash.
.5.66
-Client defense turrets no longer duplicate their bases when upgrading.
-Added and removed debug indicators for client shipyard build queue issue.
.5.67
-Added the Resource Converter, which can be built after reaching tech level 3 and currently just works automatically.
-Added debug info for tracking cargo barge resource handling, to make sure it is working correctly in all cases.
multiplayer
-Reworked code to make client shipyard build queues work and display correctly, barring any mistakes.
- News and updates
- Zeta Leporis RTS Playtest
- Zeta Leporis RTS playtest updated to v.0.5.67.2026
Source: Steam Community (opens in a new tab)
