.5.31
-Removed selected unit array debug info.
-Added debug indicators for client construction initiation.
.5.32
-Client no longer creates and destroys a building when telling the host it is initiating a construction project.
-Created custom multiplayer object array to reduce bandwidth use and remove any chance of miscommunication.
-Mechbot constructing status is now updated as part of scr_update_mp_unit and is no longer set by the client before telling the host to build.
-Host now updates client mechbot after it checks whether to assist building, rather than before, on left mouse button release.
-Updated debug indicators for client construction initiation.
- News and updates
- Zeta Leporis RTS Playtest
- Zeta Leporis RTS playtest updated to v.0.5.32.2026
Source: Steam Community (opens in a new tab)
