-Fixed a chunk of mechbot AI code that could potentially run more times than necessary.
-Fixed a bug that could indicate a mechbot was building on a resource deposit when it wasn't.
-Mechbots no longer move over what they just finished building (making it easier to locate them).
-Cleaned up the project; removed some outdated unused code.
multiplayer
-Added more update events to mechbots and cargo barges.
-Removed some potentially duplicated update events from mechbots.
-Added movement code for client scouts, battlestations, capital ships, and assimilation vessels.
-Added client mechbot, ore collector, and engineering research facility animations.
