I have been been working hard on bringing this update to life. The code has been optimized as well as the characters. In order to reach more than 72FPS, I had redo all characters, lowering the polycount, and reduce texture sizes to increase the performance. The FPS is now low enough to provide good player experience. In order to get performance up for the boxing experience I removed all objects not necessary. I made the choice to not have any audience in the scenes in favour to a smoother gaming experience.
- News and updates
- True Boxing VR
- Major update for True Boxing VR
Source: Steam Community (opens in a new tab)
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 17683339 · public branch
Steam updated · First observed
